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Exploring Design Thinking Through Student Projects (Part 1)

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Deliver effective professional development for teachers. Design training that translates into improved classroom practice.

Lauren BoucherPresenter
60 minsCourse length
Multi DeviceAccess from mobile or laptop
4.91Course rating
Smiling teacher with students working in a bright classroom

Description

This is session four of six for the series titled Using Design Thinking to Empower Learners

NOTE: While we recommend that you attend all sessions of the workshop series to meet the learning objectives, each workshop can be attended as a standalone. Full members will also have access to view the recordings on-demand and earn up to six continuing education credits

Workshop description: Design Thinking is a problem-solving process that involves five key steps: empathize, define, ideate, prototype, and test. Join Lauren Boucher and Brian Whitson as they dive deep into steps one and two of the Design Thinking Process and explain how to develop a plan for utilizing effective problem-solving projects with students. Participants will also have an opportunity to access done-for-you templates and support materials to create their own content-specific learning experiences that they can immediately use with their students.

Objectives

  • Define steps one and two of the Design Thinking Process and explain how students can use them to solve problems and practice essential skills such as collaboration, communication, creativity, and critical thinking.
  • Expand the ability to teach empathy so that students have a deeper appreciation of people's emotional and physical needs and the way they see, understand, and interact with the world around them.

Special technology instructions

Participants will need access to an internet device and a non-school, personal Google account. SimpleK12’s Google Classroom will be utilized for the interactive and hands-on components of this workshop. Participants will also need access to two devices: one to view the training and one to participate in the make-and-take component. In addition, access to a digital creation tool will be required, such as Google Slides, Google Drawings, Adobe Creative Cloud, Canva, etc.

Course Content

  • Exploring Design Thinking Through Student Projects (Part 1)
Lauren Boucher, Digital Teaching & Learning Consultant
Meet

Lauren Boucher

Lauren Boucher has 18+ years in public education, teaching 3rd grade, gifted K-8, and working as a Digital Teaching and Learning Coach. Now a Southeast Regional Consultant for the NC Department of Public Instruction, she shares innovative ed tech practices nationwide.

Specializes In: Digital Teaching & Learning Consultant

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