Let’s Gamify Your Classroom! (Part 1)
- Certificate of completion
- 60 minutes, self-paced
- Access on mobile or laptop
- 1,000+ more courses included
Transform your classroom into an engaging game in Part 1. Learn game design elements that motivate students with ready-made planning templates and tips.
Description
If you are looking to gamify your classroom, the first step is to employ the elements of game design that will engage and motivate your students. Join Lauren Boucher for this hands-on, interactive workshop as she shares how you can shift parts of your classroom instruction, activities, or both, into a fun game that your students will be excited to play! Participants will also receive a ready-made planning template that they can use to bring gamification into their classroom and tips and tricks to level up their classroom culture.
This is workshop two of three for the series titled “How to Use Gamification to Motivate and Engage Your Students.”
Objectives
- Explain how to use a ready-made planning template to bring gamification into the classroom and build a positive classroom culture.
Special Technology Instructions
Participants will need access to an internet device, a non-school, personal Google account. SimpleK12’s Google Classroom will be utilized for the interactive and hands-on components of this workshop.
Assessment
Participants will have collaboration and sharing opportunities throughout the workshop to demonstrate their understanding of the workshop objectives and reflect on their learning.
Course Content
- Let’s Gamify Your Classroom! (Part 1)
Lauren Boucher
Lauren Boucher has 18+ years in public education, teaching 3rd grade, gifted K-8, and working as a Digital Teaching and Learning Coach. Now a Southeast Regional Consultant for the NC Department of Public Instruction, she shares innovative ed tech practices nationwide.
Specializes In: Digital Teaching & Learning Consultant
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